In Week 6 we looked at the importance of the laws of UX design. The Laws of UX were pretty much put in place so that they could help the current and future interaction designers, so that their work and concepts would be more easier to understand.
The most popular of the UX principles would be,
Jakob's Law which was made by Jakob Nielsen, is a usability principle that states, "Users spend most of their time on other sites, so they expect your site to work in a similar way to what they already know." Jakob's Law highlights that users come to a website or application with existing mental notes that are based on their experiences with other websites.
The Hick's Law is named after the British ‘psychologist’ William Edmund Hick. It is the principle that describes the relationship between the number of choices presented to a person and the time it takes for them to make a decision. The law has been quoted - "The time it takes to make a decision increases logarithmically with the number of choices.”
The Fitt's Law is a predictive model of human movement and interaction with computer interfaces, it was created by a famous psychologist called Paul Fitts in 1954. The law is often applied in human computer interaction and also in user interface design. The Fitt's Law describes the relationship between the time it takes to move to a target area and the size of the target.